---
title: "Crowning Flame"
summary: "Crowning Flame: Upgrades a magic item to a rare item, adding a modifier."
status: in-game  # Exists in the current build; generated from or checked against its code
section: "Wiki"
html: crowning.html
source: generated by www/wiki/*.ts from the game data (data/game.json) + lore in www/content/wiki/items/currency/crowning.md
---

# Crowning Flame

[In game]

Upgrades a magic item to a rare item, adding a modifier.

- **Use on:** Magic item
- **Does:** Makes it rare, keeping its affixes and adding one.
- **If it can’t apply:** Nothing happens and it isn’t used up
- **Share of currency drops:** 6.1%
- **From normal monsters:** about 1 in 274 kills

![A Crowning Flame](../../../art/currency/crowning.svg)

Lore [Concept]

> Struck once a year for the coronation feast.

## Measured

Used 20,000 times on [Chainmail](../../../wiki/items/bases/chainmail.md) at item level 30, it worked 100% of the time. Modifiers afterwards:

| Modifiers | Share |
| --- | --- |
| 2 | 49.6% |
| 3 | 50.4% |

Other currencies: [Shard of Kindling](../../../wiki/items/currency/kindling.md), [Ember of Growth](../../../wiki/items/currency/growth.md), [Shifting Ash](../../../wiki/items/currency/ash.md), [Gilded Ember](../../../wiki/items/currency/gilded.md), [Wildfire Orb](../../../wiki/items/currency/wildfire.md), [Sovereign Spark](../../../wiki/items/currency/sovereign.md), [Quenching Water](../../../wiki/items/currency/quench.md)
