---
title: "Gilded Ember"
summary: "Gilded Ember: Upgrades a normal item to a rare item."
status: in-game  # Exists in the current build; generated from or checked against its code
section: "Wiki"
html: gilded.html
source: generated by www/wiki/*.ts from the game data (data/game.json) + lore in www/content/wiki/items/currency/gilded.md
---

# Gilded Ember

[In game]

Upgrades a normal item to a rare item.

- **Use on:** Normal item
- **Does:** Makes it rare, with a fresh set of affixes.
- **If it can’t apply:** Nothing happens and it isn’t used up
- **Share of currency drops:** 7.1%
- **From normal monsters:** about 1 in 235 kills

![A Gilded Ember](../../../art/currency/gilded.svg)

Lore [Concept]

> Merchant's gold, minted when the kingdom was still proud.

The Hearthfolk say the first Gilded Embers were struck in the fifth reign, the same years the glass gardens grew; some songs say the sixth.

## Measured

Used 20,000 times on [Chainmail](../../../wiki/items/bases/chainmail.md) at item level 30, it worked 100% of the time. Modifiers afterwards:

| Modifiers | Share |
| --- | --- |
| 4 | 33.1% |
| 5 | 33.7% |
| 6 | 33.2% |

Other currencies: [Shard of Kindling](../../../wiki/items/currency/kindling.md), [Ember of Growth](../../../wiki/items/currency/growth.md), [Shifting Ash](../../../wiki/items/currency/ash.md), [Crowning Flame](../../../wiki/items/currency/crowning.md), [Wildfire Orb](../../../wiki/items/currency/wildfire.md), [Sovereign Spark](../../../wiki/items/currency/sovereign.md), [Quenching Water](../../../wiki/items/currency/quench.md)
