---
title: "Uniques"
summary: "All 7 unique items in Emberdeep."
status: in-game  # Exists in the current build; generated from or checked against its code
section: "Wiki"
html: index.html
source: generated by www/wiki/*.ts from the game data (data/game.json) + lore in www/content/wiki/items/uniques/index.md
---

# Uniques

[In game]

Lore [Concept]

> Every unique is a piece of someone's story that outlasted them.

A unique names a person, a place or an event of Velmarch, so the loot tells the story: [Orrin](../../../world/characters.md)'s crown, the heart of Sereth the Ashen, a mantle woven from the shrouds of the Barrow Moors.

Seven uniques. Each has fixed modifiers that roll within their ranges, and can't be changed by currency. A unique can drop once the depth reaches both its own level and its base's. 0.5% of item drops are unique, shared evenly among the uniques the depth allows.

[

> *Unique item*
>
> **Cinderstep**, Worn Sandals
>
> Armour: 5
>
> - (20–25)% increased Movement Speed
> - +(20–30)% to Fire Resistance
> - +(20–30) to maximum Life
>
> The ground remembers every fire.

](../../../wiki/items/uniques/cinderstep.md)[

> *Unique item*
>
> **The Hungering Shank**, Glass Shank
>
> Dagger  
> Physical damage: 3–10  
> Critical strike chance: 6.5%  
> Attacks per second: 1.5
>
> - (20–30)% increased Critical Strike Chance
>
> - Adds (3–5) to (9–14) Physical Damage to Attacks
> - Gain (4–6) Life per Enemy Hit
> - (30–40)% increased Critical Strike Chance
>
> It was never full. It never will be.

](../../../wiki/items/uniques/hungering_shank.md)[

> *Unique item*
>
> **Crown of the Drowned King**, Iron Helm
>
> Armour: 36
>
> - +(40–60) to maximum Mana
> - +1 to Level of all Spell Skills
> - (15–25)% increased Spell Damage
> - +(25–35)% to Cold Resistance
>
> He ruled the tide until the tide ruled him.

](../../../wiki/items/uniques/drowned_crown.md)[

> *Unique item*
>
> **Stormglass Loop**, Topaz Ring
>
> - +(20–30)% to Lightning Resistance
>
> - Adds (1–2) to (28–36) Lightning Damage to Attacks
> - (20–30)% increased Lightning Damage
> - (8–12)% increased Cast Speed
>
> Hold it to your ear and hear the sky break.

](../../../wiki/items/uniques/stormglass.md)[

> *Unique item*
>
> **Twinflame**, Driftwood Wand
>
> Wand  
> Physical damage: 2–5  
> Critical strike chance: 7%  
> Attacks per second: 1.4
>
> - (8–12)% increased Spell Damage
>
> - Skills fire 1 additional Projectile
> - (30–40)% increased Fire Damage
> - (10–15)% increased Cast Speed
>
> One flame for the living, one for the dead.

](../../../wiki/items/uniques/twinflame.md)[

> *Unique item*
>
> **Ashen Heart**, Coral Amulet
>
> - +(10–20) to maximum Life
>
> - (10–14)% increased maximum Life
> - Regenerate (8–12) Life per second
> - (15–20)% increased Damage
>
> Still warm, long after the fire went out.

](../../../wiki/items/uniques/ashen_heart.md)[

> *Unique item*
>
> **Grave Mantle**, Chainmail
>
> Armour: 70
>
> - +(80–120) to Armour
> - Gain (10–15) Life per Enemy Killed
> - +(50–70) to maximum Life
>
> Woven from the shrouds of those who came before.

](../../../wiki/items/uniques/grave_mantle.md)
