---
title: "Bone Archer"
summary: "The Tidewall garrison of drowned Saltreach, still at their posts after the water rose."
status: in-game  # Exists in the current build; generated from or checked against its code
section: "Wiki"
html: bone-archer.html
source: generated by www/wiki/*.ts from the game data (data/game.json) + lore in www/content/wiki/monsters/bone-archer.md
---

# Bone Archer

[In game]

The Tidewall garrison of drowned Saltreach, still at their posts after the water rose.

- **Life:** 13 at depth 1
- **Damage:** 2.5 Physical per hit
- **Attack:** Ranged
- **Speed:** 3.8 tiles/s
- **Armour:** 0
- **Resistances:** None
- **Size:** 0.68 tiles across
- **Packs:** 3 to 5
- **First appears:** Depth 1
- **Experience:** 9 at depth 1

![A Bone Archer, a skeleton in a spiked, coral-crusted helm, drawing a longbow](../../art/paintings/monsters/bone-archer.jpg)

Lore [Concept]

> The horn for the change of watch never sounded.

The Bone Archers were the garrison of the Tidewall, the great sea-gate of Saltreach. The Hearthfolk say they were on the walls when King Orrin opened the gate, and that no one told them to stand down. So they didn't.

They serve the Drowned Court still. The water stripped them to bone and left the order intact: hold the wall, loose at any light. A fallen's ember is a light. The archers do not know the war is over, and it is not clear whose war it was.

### Where it is met

- **Act 2, [the Drowned Coast](../../journey/drowned-coast.md):** on the walls and in the open gatehouse of the Tidewall, with the rest of Orrin's Drowned Court.
- **In the build:** from depth 1. The build has no acts yet; every depth is the same endless cave.

## Model

The Bone Archer as the game draws it, at each level of detail, under a warm light like the party's ember. Every model, with its numbers: [Models](../../art/models.md#bone-archer), or with each level's numbers in the [asset explorer](../../art/assets.md#models/archer).

| Model | File | Vertices | Triangles | Budget | Drawn at | Size (tiles) |
| --- | --- | --- | --- | --- | --- | --- |
| Near | [`archer_near.glb`](../../assets/game/models/archer_near.glb) 138 KB | 3,014 (24 ember) | 5,220 | 4,000 vertices | under 30 tiles | 1.10 × 2.13 × 0.60 |
| Mid | [`archer_mid.glb`](../../assets/game/models/archer_mid.glb) 67 KB | 1,486 (10 ember) | 2,198 | 1,500 vertices | 30 to 38 tiles | 1.10 × 2.13 × 0.59 |
| Far | [`archer_far.glb`](../../assets/game/models/archer_far.glb) 18 KB | 393 (10 ember) | 393 | 400 vertices | beyond 38 tiles | 1.04 × 2.13 × 0.59 |

## Attack

Shoots from up to 12 tiles away when it can see you, after a 0.6-second windup. The projectile flies at 16 tiles per second for up to 16.8 tiles and stops at the first player it touches. It fires every 2.8 seconds. Hasted monsters wind up faster and chilled ones slower. Each hit rolls 80% to 120% of its damage.

## By depth

Values for a normal Bone Archer, with magic and rare life for comparison. Modifiers come on top.

| Depth | Life | Magic life | Rare life | Damage | Experience | Armour |
| --- | --- | --- | --- | --- | --- | --- |
| 1 | 13 | 21 | 39 | 2.5 | 9 | 0 |
| 2 | 15 | 23 | 44 | 2.7 | 10 | 0 |
| 3 | 16 | 26 | 49 | 2.9 | 11 | 0 |
| 4 | 18 | 29 | 55 | 3.2 | 12 | 0 |
| 5 | 20 | 33 | 61 | 3.5 | 13 | 0 |
| 10 | 36 | 58 | 108 | 5.2 | 21 | 0 |
| 15 | 64 | 102 | 191 | 7.8 | 34 | 0 |
| 20 | 112 | 179 | 336 | 11.8 | 55 | 0 |
| 30 | 348 | 556 | 1,043 | 26.6 | 143 | 0 |

## Rarity at depth 1

Before modifiers. Drops are per player within 30 tiles of the kill; see [Drops](../../wiki/items/drops.md).

| Rarity | Life | Damage | Experience | Items dropped | Currency dropped |
| --- | --- | --- | --- | --- | --- |
| Normal | 13 | 2.5 | 9 | 0.12 | 0.06 |
| Magic | 21 | 2.5 | 23 | 0.3 | 0.15 |
| Rare | 39 | 2.9 | 54 | 1.18 | 0.36 |
| Guardian | 59 | 2.9 | 108 | 2.39 | 0.9 |

## How often it appears

The chance that a new pack is Bone Archers, by depth. Spawn weight 70.

| Depth | Share of packs |
| --- | --- |
| 1 | 33% |
| 2 | 21% |
| 3+ | 19% |

Other monsters: [Hollow Ghoul](../../wiki/monsters/hollow-ghoul.md), [Cavern Brute](../../wiki/monsters/cavern-brute.md), [Cinder Imp](../../wiki/monsters/cinder-imp.md), [Gloom Spider](../../wiki/monsters/gloom-spider.md), [Rime Wraith](../../wiki/monsters/rime-wraith.md)
