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Road to Redemption
    • The World
    • The Journey
    • The Fallen
  • How it plays
  • Art Direction
  • Development
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    • The World
    • The Journey
    • The Fallen
    • How it plays
    • Wiki
    • Art Direction
    • Development
    1. Road to Redemption
    2. Development

    Development

    Where the game stands, what comes next, and how it is built for hordes. Performance is a feature, so the numbers here are measured, not promised.

    2 pages: 1 in game, 1 decided

    • Art in progress Roadmap The plan and the decisions behind it, where each step stands, and what the build can and can't do today, with real renders. Decided
    • Art in progress Built for hordes How Emberdeep keeps two thousand monsters on screen without a hitch, the budgets it is held to, and the numbers measured so far. In game

    Road to Redemption is a working title.

    Pages marked In game describe the current build, and the wiki is generated from its code. Decided is in the design notes but not built yet. Concept is where it could go: proposals to keep, change or cut.

    For agents: every page has a Markdown copy (this one), llms.txt lists them all, llms-full.txt is the whole site in one file, data/game.json is the game data the wiki is built from, and data/assets.json every file the game ships.

    • The World
    • The Journey
    • The Fallen
    • How it plays
    • Wiki
    • Art Direction
    • Development
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