Art Direction

Ember-noir below, a heaven drawn in white ink above. How the game is meant to look, sound and read on the way up, and the rules that keep it readable with a screen full of monsters.

16 pages: 4 in game, 5 decided, 7 concept

Concept painting: heaven drawn in white ink, the look at the top of the climb.Art in progress
Concept painting: heaven drawn in white ink, the look at the top of the climb.