Quenching Water

Removes all modifiers, making an item normal.

Use on
Magic or rare item
Does
Removes every affix, making it normal again. The implicit stays.
If it can’t apply
Nothing happens and it isn’t used up
Share of currency drops
6.1%
From normal monsters
about 1 in 274 kills
A vial of Quenching WaterArt in progress

Lore Concept

Seawater from the Tidewall. The Stilled drink it on purpose.

The only coin that is not fire. The Tide takes what fire added, not what the thing is.

The Stilled keep Quenching Water as a sacrament, and drink it to forget their grief; those who have drunk the most have forgotten their own children's names. Coalwrights keep it for mistakes.

Measured

Used 20,000 times on Chainmail at item level 30, it worked 100% of the time. Modifiers afterwards:

ModifiersShare
0100%

Other currencies: Shard of Kindling, Ember of Growth, Shifting Ash, Gilded Ember, Crowning Flame, Wildfire Orb, Sovereign Spark