Monster families

Lore Concept

Fire remembers. The tide forgets.

The Hearthfolk sort what lives below by the old line between the two forces. Hollow Ghouls and Rime Wraiths belong to the Tide, and the Bone Archers to Orrin's Drowned Court. Cavern Brutes and Cinder Imps are Cinderborn, things the Ember made or remade. Gloom Spiders grew in the dark between and belong to neither. See Fire and Tide.

  • Hollow Ghoul

    The drowned of Velmarch, walking toward the warmth of your ember. They come in crowds and they don't stop.

  • Bone Archer

    Keeps its distance and shoots. Break its line of sight or close the gap.

  • Cavern Brute

    Slow and armoured, and it warns you: a circle fills on the ground, then the slam lands. Step out of it.

  • Cinder Imp

    Lives close to the heat. Its firebolts can set you alight, and fire barely hurts it.

  • Gloom Spider

    The fastest thing in the dark, in swarms of up to ten. Fragile alone, never alone.

  • Rime Wraith

    Cold that moves. Its touch chills you, and everything you do slows down.

At a glance

Values at depth 1. Speed is movement in tiles per second; windup is the delay between starting an attack and its hit, which is your window to dodge. Resistances are fire / cold / lightning, in percent. Spawn share is each family's chance to be picked for a pack once all of them can appear (depth 3 and below).

MonsterLifeDamageSpeedArmourResAttackRangeWindupCooldownPackFrom depthSpawn share
Hollow Ghoul182.5 Physical4.600 / 0 / 0Melee0.50.45 s1.5 s4–7127%
Bone Archer132.5 Physical3.800 / 0 / 0Ranged120.6 s2.8 s3–5119%
Cavern Brute608 Physical2.9150 / 0 / 0Slam1.21 s3 s1–3112%
Cinder Imp154 Fire4.2050 / 0 / 0Ranged10.50.7 s2.8 s3–6216%
Gloom Spider92 Physical6.700 / 0 / 0Melee0.40.3 s1.2 s6–10215%
Rime Wraith254.5 Cold5.300 / 60 / 0Melee0.60.5 s1.6 s2–4312%

Scaling by depth

A monster's level is the depth it spawns at. Each depth multiplies life by 1.12, damage by 1.085 and experience by 1.1, compounding. Armour grows linearly, by 10% of its depth-1 value per depth.

Life of a normal monster

DepthHollow GhoulBone ArcherCavern BruteCinder ImpGloom SpiderRime Wraith
1181360–––
22015671710–
3231675191131
4251884211335
5282094241439
105036166422569
1588642937344122
2015511251712978215
304813481,605401241669

Average damage per hit (each hit rolls 80% to 120% of this)

DepthHollow GhoulBone ArcherCavern BruteCinder ImpGloom SpiderRime Wraith
12.52.58–––
22.72.78.74.32.2–
32.92.99.44.72.45.3
43.23.210.25.12.65.7
53.53.511.15.52.86.2
105.25.216.78.34.29.4
157.87.825.112.56.314.1
2011.811.837.718.89.421.2
3026.626.685.242.621.347.9