Stats

Everything that changes a character, from items today and the passive tree later, is one of these 44 stats. "Increased" stats add together before they multiply. On weapons, 5 stats are local: as affixes or unique modifiers they change the weapon's own numbers instead of the character's, as in Path of Exile. Implicit modifiers are never local.

StatWhat it doesWhere it comes from
Maximum lifeFlat life, added before percentage increases.Affixes: +(5–79) to maximum Life
Implicit on Coral Amulet, Coral Ring
Uniques: Cinderstep, Grave Mantle
Increased maximum lifePercentage increase to maximum life.Affixes: (4–10)% increased maximum Life
Uniques: Ashen Heart
Maximum manaFlat mana, added before percentage increases.Affixes: +(5–69) to maximum Mana
Implicit on Lapis Amulet
Uniques: Crown of the Drowned King
Increased maximum manaPercentage increase to maximum mana.Nothing grants this yet
Life regenerationLife regenerated per second.Affixes: Regenerate (1–15) Life per second
Uniques: Ashen Heart
Mana regenerationMana per second, on top of the base 1.8% of maximum mana per second.Affixes: Regenerate (1–7) Mana per second
Added physical damage Local on weaponsAdded to attacks. On a weapon it changes that weapon’s own damage.Affixes: Adds (1–20) to (3–38) Physical Damage to Attacks
Implicit on Iron Ring
Uniques: The Hungering Shank
Added fire damageFire damage added to attacks.Affixes: Adds (1–24) to (3–48) Fire Damage to Attacks
Added cold damageCold damage added to attacks.Affixes: Adds (1–21) to (3–42) Cold Damage to Attacks
Added lightning damageLightning damage added to attacks.Affixes: Adds (1–6) to (4–66) Lightning Damage to Attacks
Uniques: Stormglass Loop
Increased damageIncreases all damage. Adds together with the other increases.Implicit on Amber Amulet
Uniques: Ashen Heart
Increased physical damage Local on weaponsOn a weapon, increases that weapon’s physical damage; elsewhere, all physical damage.Affixes: (15–100)% increased Physical Damage
Increased fire damageIncreases fire damage.Affixes: (8–44)% increased Fire Damage
Uniques: Twinflame
Increased cold damageIncreases cold damage.Affixes: (8–44)% increased Cold Damage
Increased lightning damageIncreases lightning damage.Affixes: (8–44)% increased Lightning Damage
Uniques: Stormglass Loop
Increased spell damageIncreases damage dealt by spells.Affixes: (10–89)% increased Spell Damage
Implicit on Driftwood Wand, Gnarled Staff, Bone Wand, Ironwood Staff, Crystal Wand, Runic Staff, Ether Wand
Uniques: Crown of the Drowned King
Increased attack damageIncreases damage dealt by attacks.Nothing grants this yet
Increased attack speed Local on weaponsOn a weapon, increases that weapon’s attacks per second; elsewhere, all attack speed.Affixes: (5–20)% increased Attack Speed
Increased cast speedIncreases how fast spells are cast.Affixes: (5–25)% increased Cast Speed
Uniques: Stormglass Loop, Twinflame
Increased critical strike chance Local on weaponsMultiplies base critical chance. As a weapon affix it is local to the weapon.Affixes: (10–60)% increased Critical Strike Chance
Implicit on Glass Shank, Stiletto, Obsidian Kris
Uniques: The Hungering Shank
Critical strike multiplierAdded to the base 150% damage of a critical strike.Affixes: +(8–34)% to Critical Strike Multiplier
Increased movement speedIncreases the base 6.8 tiles per second.Affixes: (10–30)% increased Movement Speed
Uniques: Cinderstep
ArmourReduces physical hits: armour ÷ (armour + 10 × damage), at most 90%.Affixes: +(5–130) to Armour
Uniques: Grave Mantle
Increased armourPercentage increase to armour.Affixes: (8–56)% increased Armour
Fire resistanceReduces fire damage taken, including ignite. Capped at 75%.Affixes: +(6–35)% to Fire Resistance
Implicit on Onyx Amulet, Ruby Ring, Prismatic Ring
Uniques: Cinderstep
Cold resistanceReduces cold damage taken. Capped at 75%.Affixes: +(6–35)% to Cold Resistance
Implicit on Onyx Amulet, Sapphire Ring, Prismatic Ring
Uniques: Crown of the Drowned King
Lightning resistanceReduces lightning damage taken. Capped at 75%.Affixes: +(6–35)% to Lightning Resistance
Implicit on Onyx Amulet, Topaz Ring, Prismatic Ring
Life gained on hitLife gained for each enemy hit that takes damage.Affixes: Gain (1–7) Life per Enemy Hit
Uniques: The Hungering Shank
Life gained on killLife gained for each enemy you kill.Affixes: Gain (3–20) Life per Enemy Killed
Uniques: Grave Mantle
Mana gained on killMana gained for each enemy you kill.Affixes: Gain (1–6) Mana per Enemy Killed
Increased area of effectRadius grows with the square root: +100% area is ×1.41 radius. Affects Earthshatter, Fireball’s explosion and Frost Nova.Affixes: (5–20)% increased Area of Effect
Additional projectilesFireball fires this many more, in a fan.Uniques: Twinflame
Increased projectile speedFireball travels faster (its range stays the same).Affixes: (10–34)% increased Projectile Speed
Increased item rarityMultiplies the magic, rare and unique weights of your drops (not normal), up to +1,000%.Affixes: (6–32)% increased Rarity of Items found
Implicit on Gold Ring
Spell skill levelRaises spell level: ×1.12 spell damage and +3.5% mana cost per level.Affixes: +(1–2) to Level of all Spell Skills
Uniques: Crown of the Drowned King
StrengthAn attribute: +1 maximum life per 2, and 1% increased physical damage per 5. Armour and some weapons require it.Affixes: +(8–32) to Strength
DexterityAn attribute: 1% increased attack damage per 5. Swords and daggers require it.Affixes: +(8–32) to Dexterity
IntelligenceAn attribute: +1 maximum mana per 2, and 1% increased spell damage per 5. Wands, staves and daggers require it.Affixes: +(8–32) to Intelligence
Additional chainsA chaining skill (Arc) leaps to this many more enemies, up to 7 leaps in all.Nothing grants this yet
Ignite chanceAdded to a fire skill's chance to ignite on a hit that isn't a critical strike (a critical strike always ignites).Nothing grants this yet