Depths

The game is one long descent. Each depth is a new cave, and the portal at its far end leads one depth down.

The caves

  • Each depth is a 128 × 128 tile cave generated from a seed. Clients rebuild it from that seed, so the map itself is never sent.
  • It holds about 77 packs of 4.7 monsters on average, kept away from the entrance.
  • The portal is guarded by a pack led by a guardian, a tougher rare (see Rarity).
  • When any living player steps into the portal, the whole party goes down to the next depth. Living players arrive with full life and mana.

Depth is level

Monsters are as many levels as the depth: each depth multiplies their life by 1.12, damage by 1.085 and experience by 1.1. Items that drop have an item level equal to the depth, which decides the bases, uniques and affix tiers they can roll.

What each depth unlocks

Only depths where something new appears are listed. Affix tiers are the higher tiers of an affix becoming possible on drops.

DepthMonstersItem basesUniquesNew affix tiers
1Hollow Ghoul, Bone Archer, Cavern BruteRusted Sword, Glass Shank, Driftwood Wand, Leather Cap, Padded Vest, Cloth Wraps, Worn Sandals, Coral Amulet, Iron Ring, Coral RingCinderstep–
2Cinder Imp, Gloom SpiderHand Axe––
3Rime WraithGnarled Staff, Ruby Ring, Sapphire Ring, Topaz Ring––
5––The Hungering Shank+(8–34)% to Critical Strike Multiplier
(5–20)% increased Area of Effect
6–Amber Amulet––
8–Lapis AmuletStormglass Loop+(5–79) to maximum Life
9–––Adds (1–20) to (3–38) Physical Damage to Attacks
10–––+(5–69) to maximum Mana
+(5–130) to Armour
Adds (1–24) to (3–48) Fire Damage to Attacks
Adds (1–21) to (3–42) Cold Damage to Attacks
Adds (1–6) to (4–66) Lightning Damage to Attacks
(15–100)% increased Physical Damage
(10–89)% increased Spell Damage
+(1–2) to Level of all Spell Skills
(4–10)% increased maximum Life
+(6–35)% to Fire Resistance
+(6–35)% to Cold Resistance
+(6–35)% to Lightning Resistance
(10–60)% increased Critical Strike Chance
11–Iron Helm, ChainmailCrown of the Drowned King+(8–32) to Strength
+(8–32) to Dexterity
+(8–32) to Intelligence
(5–20)% increased Attack Speed
(5–25)% increased Cast Speed
12–Broadsword, Bone Wand, Iron Gauntlets, Iron GreavesTwinflame, Grave Mantle(8–56)% increased Armour
(8–44)% increased Fire Damage
(8–44)% increased Cold Damage
(8–44)% increased Lightning Damage
(10–30)% increased Movement Speed
Regenerate (1–15) Life per second
(6–32)% increased Rarity of Items found
13–Stiletto––
14–Bearded Axe–Regenerate (1–7) Mana per second
Gain (3–20) Life per Enemy Killed
Gain (1–6) Mana per Enemy Killed
(10–34)% increased Projectile Speed
15–Ironwood Staff, Gold RingAshen Heart+(8–34)% to Critical Strike Multiplier
Gain (1–7) Life per Enemy Hit
18–––+(5–79) to maximum Life
Adds (1–20) to (3–38) Physical Damage to Attacks
(5–20)% increased Area of Effect
20–Onyx Amulet, Prismatic Ring–Adds (1–24) to (3–48) Fire Damage to Attacks
Adds (1–21) to (3–42) Cold Damage to Attacks
Adds (1–6) to (4–66) Lightning Damage to Attacks
(15–100)% increased Physical Damage
(10–89)% increased Spell Damage
+(6–35)% to Fire Resistance
+(6–35)% to Cold Resistance
+(6–35)% to Lightning Resistance
(10–60)% increased Critical Strike Chance
22–––+(5–69) to maximum Mana
+(8–32) to Strength
+(8–32) to Dexterity
+(8–32) to Intelligence
(5–20)% increased Attack Speed
(5–25)% increased Cast Speed
24–––+(5–130) to Armour
25–––(10–30)% increased Movement Speed
26–Great Helm, Plate Cuirass–(8–56)% increased Armour
(8–44)% increased Fire Damage
(8–44)% increased Cold Damage
(8–44)% increased Lightning Damage
Regenerate (1–15) Life per second
(6–32)% increased Rarity of Items found
28–Knight Blade, Crystal Wand, Steel Gauntlets, Steel Greaves–(4–10)% increased maximum Life
+(8–34)% to Critical Strike Multiplier
29–Obsidian Kris––
30–Executioner Cleaver, Runic Staff–+(5–79) to maximum Life
Adds (1–20) to (3–38) Physical Damage to Attacks
Regenerate (1–7) Mana per second
Gain (3–20) Life per Enemy Killed
Gain (1–6) Mana per Enemy Killed
(10–34)% increased Projectile Speed
32–––Adds (1–24) to (3–48) Fire Damage to Attacks
Adds (1–21) to (3–42) Cold Damage to Attacks
Adds (1–6) to (4–66) Lightning Damage to Attacks
(15–100)% increased Physical Damage
(10–89)% increased Spell Damage
+(6–35)% to Fire Resistance
+(6–35)% to Cold Resistance
+(6–35)% to Lightning Resistance
(10–60)% increased Critical Strike Chance
Gain (1–7) Life per Enemy Hit
33–––+(8–32) to Strength
+(8–32) to Dexterity
+(8–32) to Intelligence
34–––(5–20)% increased Attack Speed
(5–25)% increased Cast Speed
(5–20)% increased Area of Effect
35–––+(1–2) to Level of all Spell Skills
36–––+(5–69) to maximum Mana
38–––+(5–130) to Armour
40–––(8–56)% increased Armour
(8–44)% increased Fire Damage
(8–44)% increased Cold Damage
(8–44)% increased Lightning Damage
(10–30)% increased Movement Speed
Regenerate (1–15) Life per second
42–Warlord Crown, Dragonscale Coat–+(8–34)% to Critical Strike Multiplier
(6–32)% increased Rarity of Items found
44–Ether Wand, Titan Grips, Titan Greaves–Adds (1–20) to (3–38) Physical Damage to Attacks
+(8–32) to Strength
+(8–32) to Dexterity
+(8–32) to Intelligence
45–Voidsteel Sword–+(5–79) to maximum Life
Adds (1–24) to (3–48) Fire Damage to Attacks
Adds (1–21) to (3–42) Cold Damage to Attacks
Adds (1–6) to (4–66) Lightning Damage to Attacks
+(6–35)% to Fire Resistance
+(6–35)% to Cold Resistance
+(6–35)% to Lightning Resistance
(10–60)% increased Critical Strike Chance
46–Worldsplitter Axe–(15–100)% increased Physical Damage
(10–89)% increased Spell Damage
(5–20)% increased Attack Speed
(5–25)% increased Cast Speed