Arc

Lightning that leaps between enemies. Can shock, making them take more damage.

Type
Spell
Mana cost
8 at level 1
Speed
1.25 casts per second
Damage
2–20 Lightning
Critical chance
5%

Lore Concept

Lightning goes looking for the next body, the way rumour goes through Hearthold.

How it works

Strikes the enemy nearest your cursor (within 3 tiles of it, up to 13.5 tiles from you, in line of sight); with nobody near the cursor it takes the nearest enemy in a narrow cone toward it. From there it leaps up to 4 more times (more with additional chains, up to 7 in all), each time to the nearest enemy within 8 tiles that it hasn't hit yet. Every enemy hit gets its own damage roll. Its leap distance is not affected by area of effect.

Scales with

Damage by gem level

Base damage before any increases, critical strikes or resistances. A gem is as strong as a character of the level it requires (1.12 times per level of that), and each +1 to the level of spell skills counts as one more such level.

TypeGem 1Gem 5Gem 10Gem 15Gem 20Gem 25Gem 30
Lightning2–206–6267–671647–64744978–4978227249–272486149147–1491469

As a gem

A Intelligence gem with the tags Spell, Chaining, Lightning. It requires 9 Intelligence at gem level 1; 120 Intelligence at gem level 10; 257 Intelligence at gem level 20; 365 Intelligence at gem level 30. Support gems that fit it: Faster Casting, Elemental Focus, Chain, Critical Strikes.

Mana cost by level

Costs grow 3.5% per level the gem requires, with the gem at the highest level a character of each level can use; support gems multiply it.

Lv 1Lv 2Lv 5Lv 10Lv 20Lv 30Lv 40Lv 50Lv 75Lv 100
Mana88910131619212836

Other skills: Strike, Earthshatter, Fireball, Frost Nova, Ember Dash