Strike

Swing your weapon in a wide arc, hitting every enemy in front of you.

Type
Attack
Mana cost
0 at level 1
Speed
100% of weapon speed
Damage
100% of weapon damage
Critical chance
The weapon's

Lore Concept

Hearthold's first lesson: the ember is for the dark, the blade is for what lives in it.

How it works

Swings at every enemy within 1.9 tiles (plus your own radius) in a 135° arc in front of you, and anything touching you. One damage roll is shared by everything it hits. Using it on a monster out of reach walks you into range first. Once the swing has hit, moving cuts the rest of it short (unless you are still holding an attack).

Scales with

With each weapon

A plain weapon of each base, before affixes, increases and critical strikes.

WeaponLevelDamage per hitUses per secondDamage per second
Rusted Sword14–91.459.4
Glass Shank13–101.59.8
Driftwood Wand12–51.44.9
Hand Axe26–121.2511.3
Gnarled Staff37–151.2513.8
Broadsword1211–231.4524.6
Bone Wand125–111.411.2
Stiletto138–281.527
Bearded Axe1416–301.2528.8
Ironwood Staff1516–321.2530
Knight Blade2822–441.549.5
Crystal Wand2810–201.4521.8
Obsidian Kris2914–521.5551.1
Executioner Cleaver3032–581.2556.3
Runic Staff3028–561.354.6
Ether Wand4415–301.533.8
Voidsteel Sword4536–701.5582.2
Worldsplitter Axe4650–921.392.3

As a gem

A Strength gem with the tags Attack, Melee, Physical. It requires 9 Strength at gem level 1; 120 Strength at gem level 10; 257 Strength at gem level 20; 365 Strength at gem level 30. Support gems that fit it: Faster Attacks, Added Fire Damage, Added Lightning Damage, Elemental Focus, Heavy Hand, Critical Strikes.

Other skills: Earthshatter, Fireball, Arc, Frost Nova, Ember Dash