Cavern Brute
Velmarch's deep miners, fused by their embers to the stone they cut.
- Life
- 60 at depth 1
- Damage
- 8 Physical per hit
- Attack
- Slam
- Speed
- 2.9 tiles/s
- Armour
- 15
- Resistances
- None
- Size
- 1.2 tiles across
- Packs
- 1 to 3
- First appears
- Depth 1
- Experience
- 22 at depth 1
Art in progressLore Concept
The pick is still in its hand; the hand is stone to the elbow.
The Brutes are Cinderborn: things the Ember made or remade. The Hearthfolk say they were Velmarch's deep miners, the ones who came back from the shafts with embers lodged in their chests. They went down again, and again, and the embers fused them to the stone they cut.
Their skin is rock now, and the rock is armour. They still swing as miners swing: overhead, both arms, at the ground. Coalwrights say a Brute's slam leaves the same mark as a Velmarch pick, only wider.
They belong to the Underhalls, Velmarch's mine-halls and the Cinderworks foundries beneath them, but they wander up wherever a shaft breaks the surface.
Where it is met
- Act 3, the Underhalls: the pillared mine-halls and the Cinderworks.
- Anywhere a shaft breaks the surface: a Brute can climb out in any act.
- In the build: from depth 1. The build has no acts yet; every depth is the same endless cave.
Model
The Cavern Brute as the game draws it, at each level of detail, under a warm light like the party's ember. Every model, with its numbers: Models, or with each level's numbers in the asset explorer.
Loading the model…
| Model | File | Vertices | Triangles | Budget | Drawn at | Size (tiles) |
|---|---|---|---|---|---|---|
| Near | brute_near.glb 175 KB | 3,981 (24 ember) | 5,665 | 4,000 vertices | under 30 tiles | 1.54 × 2.24 × 1.73 |
| Mid | brute_mid.glb 48 KB | 997 (10 ember) | 1,970 | 1,500 vertices | 30 to 38 tiles | 1.50 × 2.20 × 1.71 |
| Far | brute_far.glb 15 KB | 284 (10 ember) | 546 | 400 vertices | beyond 38 tiles | 1.44 × 2.11 × 1.62 |
Attack
Once you are within 1.2 tiles, it marks a circle of radius 2.25 on the ground where you stand. The circle fills for 1 seconds, then hits every player still inside. It slams every 3 seconds. Hasted monsters wind up faster and chilled ones slower. Each hit rolls 80% to 120% of its damage.
By depth
Values for a normal Cavern Brute, with magic and rare life for comparison. Modifiers come on top.
| Depth | Life | Magic life | Rare life | Damage | Experience | Armour |
|---|---|---|---|---|---|---|
| 1 | 60 | 96 | 180 | 8 | 22 | 15 |
| 2 | 67 | 108 | 202 | 8.7 | 24 | 17 |
| 3 | 75 | 120 | 226 | 9.4 | 27 | 18 |
| 4 | 84 | 135 | 253 | 10.2 | 29 | 20 |
| 5 | 94 | 151 | 283 | 11.1 | 32 | 21 |
| 10 | 166 | 266 | 499 | 16.7 | 52 | 29 |
| 15 | 293 | 469 | 880 | 25.1 | 84 | 36 |
| 20 | 517 | 827 | 1,550 | 37.7 | 135 | 44 |
| 30 | 1,605 | 2,568 | 4,815 | 85.2 | 349 | 59 |
Rarity at depth 1
Before modifiers. Drops are per player within 30 tiles of the kill; see Drops.
| Rarity | Life | Damage | Experience | Items dropped | Currency dropped |
|---|---|---|---|---|---|
| Normal | 60 | 8 | 22 | 0.12 | 0.06 |
| Magic | 96 | 8 | 55 | 0.3 | 0.15 |
| Rare | 180 | 9.2 | 132 | 1.18 | 0.36 |
| Guardian | 270 | 9.2 | 264 | 2.39 | 0.9 |
How often it appears
The chance that a new pack is Cavern Brutes, by depth. Spawn weight 45.
| Depth | Share of packs |
|---|---|
| 1 | 21% |
| 2 | 14% |
| 3+ | 12% |
Other monsters: Hollow Ghoul, Bone Archer, Cinder Imp, Gloom Spider, Rime Wraith